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HORIZON

Game development project 

2017 - 2019

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SCI FI OPEN WORLD ADVENTURE GAME

Generated terrain custom canyon inspired terrain

Textured terrain
Covered large gameplay area with optimized foiliage 

Ship features turret gun, 1st person and 3rd person cameras, explosive effects

Designed and modeled sci-fi base​​​

CONCEPT IMAGERY & DESIGN

Developed original ideas from direction, modeling, and reference inspiration, creating concept imagery as a solo developer.

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THRESHOLD 02

VR Game development

2024

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VR ADVENTURE GAME

Developed as a solo project featuring original ideas and full VR input controls, including hand tracking and physics interactions. Designed, modeled, and textured terrain across large gameplay areas with optimized foliage. Implemented an efficient line-trace firing system, AI enemies with physics, and real-time lighting and effects (see gallery below).

Screenshot 2024-05-03 210614b.jpg

REALTIME LIGHTING AND EFFECTS

Showcases dynamic lighting and visual effects captured during gameplay. Features include a lighting change UI for real-time adjustments, fog and color effects, and realtime reflections for enhanced visual fidelity.

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