HORIZON
Game development project
2017 - 2019
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SCI FI OPEN WORLD ADVENTURE GAME
Generated terrain custom canyon inspired terrain
Textured terrain
Covered large gameplay area with optimized foiliage
Ship features turret gun, 1st person and 3rd person cameras, explosive effects
Designed and modeled sci-fi base​​​

CONCEPT IMAGERY & DESIGN
Developed original ideas from direction, modeling, and reference inspiration, creating concept imagery as a solo developer.
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THRESHOLD 02
VR Game development
2024
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VR ADVENTURE GAME
Developed as a solo project featuring original ideas and full VR input controls, including hand tracking and physics interactions. Designed, modeled, and textured terrain across large gameplay areas with optimized foliage. Implemented an efficient line-trace firing system, AI enemies with physics, and real-time lighting and effects (see gallery below).

REALTIME LIGHTING AND EFFECTS
Showcases dynamic lighting and visual effects captured during gameplay. Features include a lighting change UI for real-time adjustments, fog and color effects, and realtime reflections for enhanced visual fidelity.
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